How can we use shapes, measurement, and budget planning to design a fun and realistic theme park?

Duration

2 - 3 weeks

Group Size

3 - 4 students

Grade Level

Elementary, 3rd, 4th, 5th

Subjects

AI, Civics, Math, Social Studies
$8.00

Project Description

In this math-focused PBL unit, students become theme park designers who use shapes, area, perimeter, and simple budgeting to plan a realistic park on grid paper. They manage the work with individual goal sheets and team task timelines, and use AI as a coach (not an answer machine) to help them brainstorm, plan, check reasoning, and improve their designs. The project is aligned with CCSS-M (area, perimeter, operations) and NGSS Engineering Design standards, and includes clear, student-friendly rubrics that assess mathematical thinking, research/AI use, and individual collaboration.

Why Use this Project?

This project weaves real project management (goals, roles, tasks, timelines) into everyday elementary math so students experience what it means to run a multi-day, collaborative design effort. By embedding CCSS and NGSS skills in a fun, authentic challenge, it transforms area, perimeter, and budgeting from isolated exercises into tools for solving a meaningful problem. The built-in AI coach prompts model healthy AI use—students must do the thinking while AI nudges them with questions, structure, and reflection. Teachers gain a ready-to-use structure with clear rubrics, templates, and routines that support differentiation and accountability. Students gain stronger mathematical reasoning, collaboration, and self-management skills, along with the confidence that they can use both human teammates and AI as partners in complex work.

What's Included

  • General Guidelines
    Introduces the driving question, team roles, project management tools (goal sheet and task timeline), and establishes AI as a thinking partner rather than a shortcut.
  • Brainstorming
    Guides students to generate rides and park features, ensure all voices are heard, and sort ideas into “must-have” and “nice-to-have,” with an optional AI brainstorming companion prompt.
  • Project Planning and Designing
    Helps students set personal math and collaboration goals, build a team task timeline, create rough sketches, and translate them into a scaled grid map with clear constraints on land size and budget.
  • Project Execution
    Structures daily work with quick stand-ups and check-ins as students calculate area/perimeter, complete budget tables, update their timelines, and use AI prompts to explain and double-check their math reasoning.
  • Experimenting
    Treats design changes as “mini experiments” where students compare versions of their park, adjust one element at a time, recompute area and cost, and use AI coaching to think through which version better meets criteria and constraints.
  • Presentation Supports students in choosing one format (slide deck, poster, or video) and using an AI presentation outline prompt to plan a clear, math-centered presentation that explains their park, their calculations, and how math drove design decisions.
$8.00

One-time purchase, lifetime access